To access all these new features, all you need to do is update your game.ĭecorate your park with new remote viewing galleries, perfect for your guests to get up close and personal with their favourite dinosaurs and flying reptiles! You can choose between the log viewing gallery or the dome viewing gallery to decorate your parks with. This includes some exciting additions, as well as some quality of life updates and bug fixes. Posessing arms longer than any bipedal dinosaur, the Deinocheirus is one of the largest ornithomimosaurs ever discovered! Combined with its curious figure and large clawed hands, it is sure to be a remarkable dinosaur to add to your parks.įirst discovered in 1996 the Sinosauropteryx is a small, carnivorous dinosaur. Its delicate, hair-like feathers and waving striped tail are sure to attract guests to delight in its quirky characteristics.įree Update 6Alongside our new prehistoric species, the Feathered Species Pack will also come with Update 6, a free update for everyone who owns Jurassic World Evolution 2. Jeholopterus is the smallest airborne species in the game, allowing it to be impressively agile as it soars through the sky to hunt down its next meal! Its extraordinary plumage is sure to catch the eyes of your guests, as it soars through your aviaries. This carnivorous dinosaur is a surprisingly social species, so get your enclosures ready to accommodate a few of them! We can't just expect a bunch of species to be in the same area without getting upset at each other or expecting all species to want the same exact climate & surroundings, and if you do well maybe there's something in sandbox to control that or this game is not for you.īelieved to have lived during the early Cretaceous period in what is now Liaoning Province, the Yutyrannus is striking and powerful. I think the needs are simple enough without being too complicated: A couple of environmental things, one food related factor, they like some certain species, and hate certain others. The game mentions how risky or difficult it can be to put more than one species in the same area, and I think that's just a basic reality. Some people aren't going to like that it has a table of needs for each dino & that they can only be learned after rangers do a status check on them. +Dinosaur needs system makes sense and is balanced, though not everyone is going to like it because damned if devs do & damned if they don't. At least there's autosave for the latest campaign you are currently on. It would've been nice if it tracked the progress of each of the campaigns independently in case you wanted to revisit one for building it out. Other than that, you can select any of the 5 campaign areas to start (over) anytime after completing each one. ?If you complete one of the five campaign areas, and want to save your completion, make sure to create a new manual save when that happens. The game recommends going from Campaign to Chaos Theory, but I assume Chaos Theory would be the most entertaining, so I'm going to tackle Challenge second before Chaos Theory or Sandbox. The real meat of this game is in Chaos Theory mode (go to actual parks/situations based on movies), Challenge (build 5 star park from a starting point), and Sandbox (do anything) modes. +"Campaign" is really a tutorial for basic dinosaur and basic park building & management across 5 maps. After learning that the first game was not going to be developed any further, I vowed not to purchase the sequel unless it was in a game bundle, and sure enough it was in one month's Humble Choice bundle.Īlthough I have only completed the campaign so far, but there's a few things people need to know that aren't clear in most other reviews: I recommend this game on deep sale to fans of the first one, as this improves on the first in various ways.
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